Google Ads · Live Test
Google Ads Playable Live Test
Google Ads app campaigns run playables through an automated size/format scan before they ever reach a human reviewer -- a missing clickTag or an over-limit file count fails silently in that scan. Upload your build below and watch it actually run.
Max size
5 MB, up to 512 files
Audio
Muted until the player taps
Assets
Bundled in, not loaded from outside
Screen layout
Must declare its orientation
- ZIP must be 5 MB or smaller and contain no more than 512 files.
- All creative assets must be local relative paths, except Google-approved hosted libraries.
- Audio must stay muted until a user interaction.
Play through your ad in the frame to trigger these — nothing here is assumed, only what your build actually does.
Engine readyChecking…
Game startChecking…
Install button (CTA)Tap the CTA to test
Game endChecking…
No code errorsNo errors yet
Taps reaching the frameTap in the frame to test
Technical details (if the preview looks blank)
Waiting for the frame to report in…
